I am Software Engineer studying for a MSc and received a 2:1 for Games Programming at Staffordshire University looking at specializing in AI programming
A rogue-like being made by a group of 4 created using Unreal Engine 5. My role being general programmer/ developer with AI, gameplay elements like projectiles.
A recreation of narrative AI from Rimworld and Dwarf Fortress was created as my BSC Dissertation using Unity with behaviour trees and recursive narrative tools
4 projects from an AI module showcasing techniques such as Neural Networks, MinMax with ab pruning and genetic algorithms
I am a games programmer experienced in various programming languages such C++ and C#. I also have skills in using various software such as Visual Studio, Paint.net, Etc. Below are a few skills i've learned from courses i've studied.
I was taught the fundamentals of games programming and design and had to develop my own game developed in Unity using C#.
Experience in various AI systems such as pathfinding, behaviour trees, minmax algorithms, genetic algorithms and game of life systems
Currently studying in Staffordshire University: teaching me the basics of game engine creation along with a ground up understanding of C++.
I completed a course in concurrent network program creating net-based games in C#.
Currently studying at Staffordshire University: teaching me the basics of graphical games programming.
Currently studying at Staffordshire University: mathematics in computing and hardware from vectors and quaternions to matrix and probability.
Wish to get in touch? I'm available to talk through E-mail and Twitter anytime.