Dissertation BSC

My dissertation for Games Programming BSC at Staffordshire University was a recreation of narrative generating AI from games like Rimworld or Dwarf Fortress with AI agents being programmed with set personalities via a set of traits like agressive, kind, anxious, etc each with a reaction to certain events or interactions. The AI agents would then talk to each other with a relation meter to keep track of friendships/ enemies which under certain thresholds and conditions would trigger an event such as a love triangle or a fight. (Github)