Network Game and chatbox

A C# networking project allowing for a server to be set up and allow people to connect to it to use a chatbox and play games. This project has some networking features added in to allow for extra functionality such as serialization with packet usage, UDP/ TCP data transmission. This was split up into 2 projects with one for a chatbox allowing multiple clients to join and chat with private messaging and autokick also implemented.

Another project is a simple game project where people can join a server and move a stick figure to collect a ball. The game utilizes UDP packets to keep the game in sync. (Github)